ROVE can be used by anyone with an interest in photography, both amateur and professional. It does this by allowing users to mark and search for locations on the map, that can be paired with keywords to refine their search, allowing for more specific selections. This system can be applied when users upload photos as well. After a photo is uploaded to a specific location type with user picked keywords, it will be added to a gallery for others to see. Key features of the app consist of: simplified buttons, location types, apple maps integration, and access to camera roll.
Finalized Screens
Finalized Advertisement
Visual Identity
Early Mockups
Early Advertisements
Process: 
Through research, we discovered that there was a lack of photo location sharing programs for users to display and tag where the picture was taken. Not only this, but the photo location sharing programs that did exist lacked characteristics such as: cityscape, architecture, graffiti, etc. to be associated with each user post and/or search.
After researching personas, user journeys were developed in order to emphasize the focus of basic and much needed functionality. The other designer and myself used Sketch and Invision to design and create interactive prototypes, and received feedback from the computer scientists in regards to functionality and implementation. Subsequently, the computer scientists used ReactNative to develop the application, utilizing assets provided by the other designer and myself, along with Firebase to store and retrieve photos taken from a location pinned on the map.

Role: 
The other designer and myself where in charge of creating all of the front end aspects of the application, as well as user scenarios and early prototypes in Invision, while the computer scientists were in charge of programming the application into a tangible user experience. Below is a list of all of those who helped create the application.

• Kevin Benkart, Graphic Design 
• Ares Canetti, Computer Science
• Nicholas Paolino, Graphic Design
• Emmas Theberge, Computer Science

Instructors/Advisors:
• Professor Christopher Stuetzle, Computer Science
• Professor Dan Vlahos, Graphic Design


Skills: 
ux design, logo design, symphonic thinking, interdisciplinary thinking, communication, project management, organization, adaptation, organization, creativity, color theory, competitive analysis, marketing research, sketch, invision

Duration: 
4 months

Challenges:
Communicating in terms the computer scientists would understand and vice versa. Also, finding a time to meet up in person in order to plan and execute successful/functional designs.

Successes:
Watching our ideas come to life through a functioning mobile application.
Final Results and Evaluation:
Even though not all of the front end design assets were incorporated into the app due to functionality issues, it was a great experience for all of us. Since the completion of the final working prototype, we submitted a request form to Apple in order to get the application up and running on the App store.

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